10/31/2022 0 Comments Mine imatorjsons, if this happens please PM/email me the model file and texture so I can investigateĬrash when changing the particle attractor to "None" Missing/broken textures when loading block. Support for block tile entities (Bed colors, Sign text.) It now fetches block colors from the texture sheet and supports transparency (water, lava, leaves.) "Remove edges of big schematics" setting disabled by defaultĪdded options to freeze, clear or set a seed for particle creators in keyframesĪdded option to manually browse for a world fileĪdded a reverse filtering option (for keeping a specific selection of blocks rather than removing them) Re-activated the walk/running animation options and added animations for all the new mobsĪdded a scenery-specific option to add timelines (only appears if there are more than 20 block candidates)īuttons and pressure plates in scenery can now be animated (all kinds) Try it out with some of these models! -> json models created using tools like MrCrayfish's Model Creator or Cubik Studio and character models created using the upcoming Modelbench Optimized texture handling (uses external DLL by default if supported)įixed crash when duplicating scenery with timelinesįixed crash when pasting keyframes in bodypart timelinesįixed graphical artifact where floating edges/gaps appeared on objectsįixed a crash with adjacent Tripwire blocksįixed graphical issues with Leaves, Hoppers and Stained Glass Panesįixed an issue with the "Locked" setting of Redstone Repeaters and "Snowy" setting of Grass blocksįixed an issue with the "Texture blur" option affecting the interfaceįixed rogue checkboxes under "Hierarchy" for lightsįixed an issue when sorting various lists in the programĪdded a model option in the workbench, supporting block. #Mine imator full#Full support for non-English characters in.
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